Project notes

Oulu campus in virtual reality

A detailed virtual campus built for immersive research.

Discipline
VR & XR
Context
Research
Period
2020–2021
Support
UniOGS Infotech

The work

I modeled spaces inspired by the University of Oulu campus, including Tellus, for use in virtual reality. The environment brought architectural modeling, lighting, interactive objects, and animated characters into a shared research setting.

Project contributions & outcomes

  • Created building geometry, furniture, and props.
  • Prepared PBR materials, light maps, lighting probes, and animated human avatars.
  • Implemented interactive objects and optimized rendering performance for VR.

Tools & focus

Unity3D modelingPBR materialsLighting

Have a role in mind?

Let’s talk about XR, video compression, and graphics systems.

Get in touch