Selected project work · 2019–2023
Research & engineering in robotics and XR
Center for Ubiquitous Computing · University of Oulu, Finland
- Developed VR-based robot telepresence systems and supported user studies on comfort and the remote experience.
- Built immersive rendering software for 16K panoramic images and 8K video, integrating Oculus and Varjo headsets.
- Connected Unity applications with ROS 2, robot navigation, camera systems, and inertial sensors.
- Supported teaching in sensing, tracking, and autonomy; contributed to research demonstrations and unit events.
XR software & perception · 2019–2023
Mesh generation, projection mapping, gaze tracking, video passthrough, immersive video production, and study support.
Telepresence engineering · 2021–2022
Robot deployment, environment mapping, motion planning, and integration with VR.
Virtual environments · 2020–2021
Campus modeling, PBR materials, lighting, animated avatars, and performance optimization.
Research infrastructure · 2019–2022
Photogrammetry and 3D asset processing, headset benchmarking, and IMU integration.